Computer Graphics Artwork
Jan. 6th, 2010 03:47 pmSo, Avatar crossed that 'uncanny valley' barrier just enough to make full CG characters believable and easy to watch. This just reinforces my thought that computer graphics don't have so much of a "long way to go" as they do "a long way they can go". As more people experiment with new ways of rendering it's only going to get better.
Case in point: this is one film I need to share. I won't embed it because it's best watched directly on Vimeo's site in full-screen HD.
The Third & The Seventh
It's a simple piece about beauty-of-place and architecture from a photographic point of view. The first few minutes are a little over-heavy on the rack-focusing effect, but stick with it; it gets even better.
If you have trouble believing that it's all CG, just watch some of the composite breakdowns. :)
It just breaks my head that this thing is 100% CG. And it breaks my heart that I don't have the ability to do this level of work myself. The worlds I want to show you...
Case in point: this is one film I need to share. I won't embed it because it's best watched directly on Vimeo's site in full-screen HD.
The Third & The Seventh
It's a simple piece about beauty-of-place and architecture from a photographic point of view. The first few minutes are a little over-heavy on the rack-focusing effect, but stick with it; it gets even better.
If you have trouble believing that it's all CG, just watch some of the composite breakdowns. :)
It just breaks my head that this thing is 100% CG. And it breaks my heart that I don't have the ability to do this level of work myself. The worlds I want to show you...
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Date: 2010-01-07 12:20 am (UTC)no subject
Date: 2010-01-07 12:47 am (UTC)no subject
Date: 2010-01-07 01:05 am (UTC)no subject
Date: 2010-01-07 01:25 am (UTC)I think we're in an age where photography/movie authenticators are going to be needed.
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Date: 2010-01-07 01:27 am (UTC)no subject
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Date: 2010-01-07 02:25 am (UTC)At first, I thought there were some artifacts which betrayed the nature of it; then I turned the scaling off.
Damn. The only time that it gets slightly tell-tale is, in fact, the person and one other trivial slip-up near the end with the books that is likely missed unless one's really paying attention.
But still. Damn.
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Date: 2010-01-07 05:53 am (UTC)It's a little misleading when he uses a known building, and there's no obvious credit. I had actually been wondering if he would use the building in this video, until I realized that it's being claimed as full CG. I suppose you can take video of a building, throw a cloud texture behind it (because those sails won't open if the weather isn't good for it) and call it CG, but for me at least, it takes away a large amount from the video...
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Date: 2010-01-07 05:55 am (UTC)no subject
Date: 2010-01-07 06:53 am (UTC)-J
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Date: 2010-01-07 08:58 am (UTC)no subject
Date: 2010-01-07 09:40 am (UTC)As long as the people who work with the stuff don't forget that it's about wonder, I'm good. And that's something I understand they've not forgotten with Avatar. I should see that movie some time.
-Alexandra
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Date: 2010-01-07 12:37 pm (UTC)Hmm. Well, actually seems like there's limits on the number of daily downloads, though, and the compositing breakdown video's reached its. I suppose I'll have to try again tomorrow and make do with the "regular" version for now.
That said, again, it's very impressive indeed. It's really quite amazing how far CG has come, although I imagine this particular movie clip avoids certain things that I think would still be a challenge, such as realistic human (or animal) movement and the like (even if we did get a few glimpses of the humans and some doves).
It sure makes me wonder just what technological progress will look like, though, and what movies will look like in – say – twenty years.
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Date: 2010-01-07 12:45 pm (UTC)Oh, that actually exists? Neat. :) And you gotta love this tidbit from their webpage:
That said, I'm only guessing, but maybe the building was actually recreated digitally for this movie? Attribution/acknowledgement nonwithstanding, that'd at least mean that the "100% CG" claim could still be upheld.
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Date: 2010-01-07 12:51 pm (UTC)Check the 'making of' videos on his account and you'll see one that shows his process, from the freely-available model of a famous library to the scene he made from it.
The point of his movie, at least in my eyes, is to show us Place and Form through his skills as a rendering artist, using recognizable/famous established architecture. It's about how they're presented and the cinematography, expressed through CG re-creation instead of on-site camera work. How *he* sees the buildings and wants to share them, along with the moods they present in their environments.
Dang. I sound like a pointless arts snob. Sorrysorry! :)
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Date: 2010-01-07 02:38 pm (UTC)Reminds me of the Qatsi movies by Godfrey Reggio somehow. :)
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Date: 2010-01-07 02:41 pm (UTC)no subject
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Date: 2010-01-08 04:51 pm (UTC)no subject
Date: 2010-01-08 07:20 pm (UTC)I should have clicked about a bit more to try to find him giving credit, but my time was limited. Thank you for clearing that up for me
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Date: 2010-01-08 07:21 pm (UTC)And it is a damn neat building, if I had to have a 'favorite buildings' list, it would most assuredly be on it.
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Date: 2010-01-08 07:30 pm (UTC)And yeah, it sure seems to be a neat one. If I ever visit Milwaukee, I'll be sure to check it out.